Post by Zorba, The Leaf on Dec 31, 2011 18:02:38 GMT -5
Here is a list. I won't be answering questions about these on the forum. But feel free to ask anyway. Someone might be able to answer.
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・Bug Fix For Non-Display of Standby Animation When Pets Ride Characters
Pets that can ride characters will now show standby animations such as map switchover when riding characters.
※There are pets that don’t have these animations
・High Venom Spear Status Ailment Effect Percentage Fixed
・Simultaneous Connection Check Strengthened
・Sever Program Tuning
************
・Status Ailment Percentage Increase for Weapons That Can Be Obtained From Treasure Chests
Increasing status ailment effect probability for attribute weapons that can be obtained from treasure chests is now possible through strengthening of the weapon. The rate of increase depends on the type of weapon.
・Immunity
Characters and pets will now have immunities of set times when put into a status ailment from a monster. Immunity will decline as time passes.
・Item Abilities Will Now Be Displayed On the Back Of Cards
・Changes to Party Recruitment
Walking is now possible during party recruitment. Walking will now interrupt recruitment.
Even during the limited display, the party recruitment effect will now display.
Added “Leave Party” to the right click menu. If the leader leaves the party, the party will disband.
・Now Flame Damage Will Not Be Taken During Dice
・Text Display Changes
The text font and size on the back of item cards has been modified.Text displayed within the window can now utilize HTML.
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・Party Participation To Be Checked By Server
Please take note that with this modification, participation will occur when you enter into magic squares recruiting parties in which you cannot see the limited display. A fix for this method is being planned.
・Dice Participation To Be Checked By Server
・Paralysis Sound Effects Modified To Not Overlap
・Login Confirmation System Modified
・Image Blackout Bug Fixed
The bug in which the game image stays black the moment one enters a door or magic squares and uses a item has been fixed.
Update details here
・Pet AI Modified
Standby time for pets with a target has been shortened.
・Space in the Item List Can Now be Rechecked When Collection is Complete
・Movement Processes Modified
Character, pet, and monster images have been changed to prevent image flickering.
・Coordinate Change Processes When Riding Pets Fixed
・Lock Process When Taking Out Items From the Storehouse Fixed
・Stacking Order for Glasses of Knowledge Fixed
**************
・Flame Status Ailment Changes
Damage taken while under in a Flame status will now be increased to 1.25 times that of a normal status.
・Poison Status Ailment Changes
Damage given while under a Poison status will now be decreased by 0.5 times that of a normal status.
・Slumber Status Ailment Changes
Those who go into a Slumber status will now not be able to wake up for 3 seconds even if taking damage.
・Cures for Status Ailment Changes
Intoxication (from wine) can now end Freeze
Flame can now end Freeze
Freeze can now end Poison
・Status Ailment Effect Times for Flame Items Shortened
The time for Flame status ailments caused by Flame items has been modified to be shorter. (Excluding specific items)
・First Use Damage for the Flame Arrow Book/Flame Arrow Scroll Eliminated
・Status Ailment Effect Times for the Poison Mist Book/Poison Mist Scroll Shortened
・Status Ailment Effect Times for the Rose Rapier and Fairy Bow Lengthened
・Specific Items Market Bug Fix
A bug that prevented the Kobold Ore, Beast Skull, Blue Egg Fragments, Glossy Feather, and Strong Fur from being bought and sold at the Merchants Guild has been corrected.
・Pet Experience Points Bug Fix
A bug that prevented pets from gaining experience points when put under Slumber, Paralysis and Petrifaction status ailments during the Dice Game has been corrected.
・Corrected the Bug In Which Continued Damage Still Wouldn’t Result in Going Down
・Correction Made To Allow Continuing Special Axe or Halberd Attacks While Mounted on a Pet
・Corrected the Overlapping Order of Black and White Casual Robes
・Server Program Tuning
---------------
・Bug Fix For Non-Display of Standby Animation When Pets Ride Characters
Pets that can ride characters will now show standby animations such as map switchover when riding characters.
※There are pets that don’t have these animations
・High Venom Spear Status Ailment Effect Percentage Fixed
・Simultaneous Connection Check Strengthened
・Sever Program Tuning
************
・Status Ailment Percentage Increase for Weapons That Can Be Obtained From Treasure Chests
Increasing status ailment effect probability for attribute weapons that can be obtained from treasure chests is now possible through strengthening of the weapon. The rate of increase depends on the type of weapon.
・Immunity
Characters and pets will now have immunities of set times when put into a status ailment from a monster. Immunity will decline as time passes.
・Item Abilities Will Now Be Displayed On the Back Of Cards
・Changes to Party Recruitment
Walking is now possible during party recruitment. Walking will now interrupt recruitment.
Even during the limited display, the party recruitment effect will now display.
Added “Leave Party” to the right click menu. If the leader leaves the party, the party will disband.
・Now Flame Damage Will Not Be Taken During Dice
・Text Display Changes
The text font and size on the back of item cards has been modified.Text displayed within the window can now utilize HTML.
-----------------------
・Party Participation To Be Checked By Server
Please take note that with this modification, participation will occur when you enter into magic squares recruiting parties in which you cannot see the limited display. A fix for this method is being planned.
・Dice Participation To Be Checked By Server
・Paralysis Sound Effects Modified To Not Overlap
・Login Confirmation System Modified
・Image Blackout Bug Fixed
The bug in which the game image stays black the moment one enters a door or magic squares and uses a item has been fixed.
Update details here
・Pet AI Modified
Standby time for pets with a target has been shortened.
・Space in the Item List Can Now be Rechecked When Collection is Complete
・Movement Processes Modified
Character, pet, and monster images have been changed to prevent image flickering.
・Coordinate Change Processes When Riding Pets Fixed
・Lock Process When Taking Out Items From the Storehouse Fixed
・Stacking Order for Glasses of Knowledge Fixed
**************
・Flame Status Ailment Changes
Damage taken while under in a Flame status will now be increased to 1.25 times that of a normal status.
・Poison Status Ailment Changes
Damage given while under a Poison status will now be decreased by 0.5 times that of a normal status.
・Slumber Status Ailment Changes
Those who go into a Slumber status will now not be able to wake up for 3 seconds even if taking damage.
・Cures for Status Ailment Changes
Intoxication (from wine) can now end Freeze
Flame can now end Freeze
Freeze can now end Poison
・Status Ailment Effect Times for Flame Items Shortened
The time for Flame status ailments caused by Flame items has been modified to be shorter. (Excluding specific items)
・First Use Damage for the Flame Arrow Book/Flame Arrow Scroll Eliminated
・Status Ailment Effect Times for the Poison Mist Book/Poison Mist Scroll Shortened
・Status Ailment Effect Times for the Rose Rapier and Fairy Bow Lengthened
・Specific Items Market Bug Fix
A bug that prevented the Kobold Ore, Beast Skull, Blue Egg Fragments, Glossy Feather, and Strong Fur from being bought and sold at the Merchants Guild has been corrected.
・Pet Experience Points Bug Fix
A bug that prevented pets from gaining experience points when put under Slumber, Paralysis and Petrifaction status ailments during the Dice Game has been corrected.
・Corrected the Bug In Which Continued Damage Still Wouldn’t Result in Going Down
・Correction Made To Allow Continuing Special Axe or Halberd Attacks While Mounted on a Pet
・Corrected the Overlapping Order of Black and White Casual Robes
・Server Program Tuning