Mikebroski
Regular Poster
That high quality picture ^^^
Posts: 28
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Post by Mikebroski on Apr 29, 2014 7:13:04 GMT -5
Does the 200% water, and 200% light mean it does 4x the offensive power (which is 4) so it would do 16? That seems to make sense, but then looking at the scythe of the underworld, that seems ridiculously overpowered. That would make the special do 44 damage? Can someone explain that to me?
Also, if that adds up to 400%, but there is negative 300% physical, what happens to the rest of that elemental damage?
Thanks, -Mike
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Post by Lilli M. Naryune on May 1, 2014 7:23:12 GMT -5
Okay, here's how it works:
Gleipnir: Offense: 4 Light: 200% -> 8 Light offense Water: 200% -> 8 Water offense Physical: -300% -> -12 (100% - 400%)
Used against a neutral foe: 8 + 8 - 12 = 4
or when used against Fenrir(has 1.5 multiplier): 12 + 12 - 12 = 12
Negative physical simply decreases the total damage in the end.
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Mikebroski
Regular Poster
That high quality picture ^^^
Posts: 28
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Post by Mikebroski on May 1, 2014 11:53:02 GMT -5
so an armlet that buffs light 70% and water 30% would make it do like 13 damage?
then would a critical hit be based off that 13 damage? or the 4
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Mikebroski
Regular Poster
That high quality picture ^^^
Posts: 28
|
Post by Mikebroski on May 2, 2014 8:39:39 GMT -5
Also, if you have multiple armlets, do you just add the percentages? or does one buff it and then the other buffs that
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