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Post by davefollmers on Mar 24, 2018 5:38:59 GMT -5
Hi all, When I emp right as the enemy gets the killing blow on me, often my emp will stop prematurely so it won't affect the enemy, but at the same time my ult charge falls back to zero. how is this fair? either you let my emp affect everybody in range and restart my ult charge when i respawn, OR you stop the animation prematurely and give me the chance to emp when i respawn. If you kill lucio during his beatdrop animation (so after you press Q but before he touches ground) he won't sound barrier his team but he doesnt lose his ult. this should be for Sombra too? Please help. I didn't find the right solution from the Internet. References:- us.battle.net/forums/en/overwatch/topic/207593787503D Product Design AnimationThanks
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